The AVATAR-Project was a system which was intended to support children that are undergoing speech therapy by providing a tool in form of a game with which they can practice at home.
The software was presented like a game. In a cooperation with three universities that were responsible for speech recognition via audio as well as video and developed therapeutic concepts, I developed the connection to those systems along with the game, the server components and many more.
Technology
- Qt (game (Windows, macOS, Linux, FreeBSD, Android, iOS), various server components, testing systems)
- wxWidgets (basic server components)
- C++
- Python
- JSON
- PostgreSQL
- SQLite
- Git
- Redmine